Historically, making significant changes to existing locations in the game could result in people losing their stored or placed items. Coinciding with the release of Episode 3, we implemented a system designed to “catch” any loot that would have otherwise been deleted or permanently misplaced by putting it inside a Lost & Found box.
A Lost & Found box created to catch any misplaced items.
For each adjusted location, a Lost & Found box will appear if you have previously stored or placed any items in that area that would have otherwise been lost. Areas are defined by loading screens - that is, there will be one or two Lost & Found boxes placed in the exterior of a changed region, and one for each changed interior location. You can expect that any loot “missing” from the location will be in the nearest Lost & Found box.
Keep in mind these boxes will ONLY appear in locations where you have already stored loot that would have otherwise been misplaced, that you can only remove items from the boxes (not place items into the boxes), and that each box will disappear once all the items are removed from it.
Lost & Found Box Locations
Each changed interior location, as defined by a loading screen, will have its own Lost & Found box. Interior boxes will be located near entry points (e.g. doors, cave entrances). If you believe you should have a Lost & Found box in an interior location, but can’t find it, make sure you’ve checked all possible entrances, and keep in mind a box will only appear if your items would have been lost to begin with.
The following is a list of exterior and interior Lost & Found box locations:
Base Game:
Exterior:
- Bleak Inlet - At the cave to Forlorn Muskeg
- Broken Railroad - At the tunnel to Forlorn Muskeg
- Coastal Highway - Outside of the Quonset Garage
- Crumbling Highway - Outside of the mine entrance
- Desolation Point - Outside of the Lonely Lighthouse
- Forlorn Muskeg - At the tunnel to Mystery Lake
- Hushed River Valley - At the transition cave entrance to Mystery Lake
- Mountain Town - Outside of the Post Office
- Mystery Lake - Outside of the Camp Office
- Pleasant Valley - Outside of the Farmhouse (on front porch)
- Pleasant Valley - Outside of the Rural Store (by front door)
- The Ravine - At the tunnel to Coastal Highway
- Timberwolf Mountain - In the Mountaineer’s Hut
- Winding River - By the 'no entry' door into the Carter Hydro Dam
Interior:
- Pleasant Valley - Barn (Big Red)
- Pleasant Valley - Farmhouse
- Pleasant Valley - Farmhouse Basement
- Pleasant Valley - Rural Store
- Pleasant Valley - Radio Control Hut
- Pleasant Valley - Prepper Hatch
- Bleak Inlet - Trailer (Near Cannery)
- Bleak Inlet - Cannery Workshop
- Bleak Inlet - Radio Control Hut
- Cave Transition (Bleak Inlet to Forlorn Marsh) - Near exit to Forlorn Marsh
- Mystery Lake - Trappers Cabin
- Mystery Lake - Camp Office
- Mystery Lake - Lake Cabins
- Carter Dam
- Carter Dam (Lower)
- Mountain Town - Milton House A (House with Canadian flag next to door)
- Desolation Point - Whaling Warehouse
- Desolation Point - "Riken" (WhalingShip)
- Desolation Point - Lighthouse
- Broken Railroad - Maintenance Shed
- Broken Railroad - Hunting Lodge
- Coastal Highway - Quonset
- Coastal Highway - Lake Cabins
- Crumbing Highway Mine - At the exit to Desolation Point
- Mine Transition (By exit to Coastal Highway)
- Multiple Regions - Coastal Houses A-H
- Multiple Regions - Fishing Cabin B
- Multiple Regions - Trailers A-D
Far Territory:
Exterior:
- Forsaken Airfield - Outside the doors of Control Tower
- Zone of Contamination - Outside the double doors at the front of the Concentrator Building
- Sundered Pass - Path leading to Transfer Pass
- Transfer Pass - Platform outside of Station Building
- Rail Transition - Inside tunnel at the end of Broken Railroad
Interior:
- Forsaken Airfield - Middle of Main Hangar
- Forsaken Airfield - Trailer - (by the door)
- Forsaken Airfield - Wood Cabin (by the door)
- Rail Transition Cave (by lower entry point)
- Zone of Contamination - Concentrator (by side double doors in the main large building)
- Sundered Pass - Buried House (in bedroom corner)
- Sundered Pass - Cabin (by the door)
- Sundered Pass - Caves (by one of the entrances)